I started my project with big aspirations. I wanted to create a game where the wizard would save his castle from magical creatures. However, I was going to change a lot more things than I did. Since I didn't have that much time, I ended up keeping it simple. I worked through problems by trial and error, testing new things to see if they worked. I played through my game many times to make sure it worked without any problems.
My project:
http://scratch.mit.edu/projects/23685687/
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